Subject: Short missions are fun!
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Posted on: 2019-10-09 09:10:00 UTC

I set myself a goal with Driftwood of staying under 6000 words, and it's worked out brilliantly from my perspective.

I think the reason missions kept getting longer (and I do this as much as anyone) is that we feel the need to highlight every single thing wrong with the badfic. Which can be fine! Some stories really need that treatment.

But with others, it can give a much better mission to pick one or two things and really focus in on them. Kelly the Roman Warrior was 'look how many minis there are/wolves yay'. Pain and Regrets, Power and Battle was 'STOP MESSING ABOUT WITH TIME/Dafydd and Vemi's relationship'.

Thinking about it, what I like to do is actually pick theme from the badfic, and one thing to do with the agents, and use the mission to tie the two of them together. It works quite well from a writing perspective, and feedback from early in Driftwood suggests it works well there too.

Which isn't to say big long missions are bad! My fourth Agent Huinesoron mission is huge, and deliberately so. But they don't all have to be that way.

hS

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